science fiction

Worldcon panel on BSG surprisingly negative

On Saturday I attended the Battlestar Galactica Postmortem panel at the World Science Fiction convention in Montreal. The "worldcon" is the top convention for serious fans of SF, with typically 4,000 to 6,000 attendees from around the world. There are larger (much larger) "media" conventions like ComicCon an DragonCon, but the Worlcon is considered "it" for written SF. It gives out the Hugo award. While the fans at a worldcon do put an emphasis on written SF, they also are voracious consumers of media SF, and so there are many panels on it, and two Hugo awards for it.

Battlestar's "Daybreak:" The worst ending in the history of on-screen science fiction

Battlestar Galactica attracted a lot of fans and a lot of kudos during its run, and engendered this sub blog about it. Here, in my final post on the ending, I present the case that its final hour was the worst ending in the history of science fiction on the screen. This is a condemnation of course, but also praise, because my message is not simply that the ending was poor, but that the show rose so high that it was able to fall so very far. I mean it was the most disappointing ending ever.

(There are, of course, major spoilers in this essay.)

Other SF shows have ended very badly, to be sure. This is particularly true of TV SF. Indeed, it is in the nature of TV SF to end badly. First of all, it's written in episodic form. Most great endings are planned from the start. TV endings rarely are. To make things worse, TV shows are usually ended when the show is in the middle of a decline. They are often the result of a cancellation, or sometimes a producer who realizes a cancellation is imminent. Quite frequently, the decline that led to cancellation can be the result of a creative failure on the show -- either the original visionaries have gone, or they are burned out. In such situations, a poor ending is to be expected.

Sadly, I'm hard pressed to think of a TV SF series that had a truly great ending. That's the sort of ending you might find in a great book or movie, the ending that caps the work perfectly, which solidifies things in a cohesive whole. Great endings will sometimes finally make sense out of everything, or reveal a surprise that, in retrospect, should have been obvious all along. I'm convinced that many of the world's best endings came about when the writer actually worked out the ending first, then then wrote a story leading to that ending.

There have been endings that were better than the show. Star Trek: Voyager sunk to dreadful depths in the middle of its run, and its mediocre ending was thus a step up. Among good SF/Fantasy shows, Quantum Leap, Buffy and the Prisoner stand out as having had decent endings. Babylon 5's endings (plural) were good but, just as I praise Battlestar Galactica (BSG) by saying its ending sucked, Babylon 5's endings were not up to the high quality of the show. (What is commonly believed to be B5's original planned ending, written before the show began, might well have made the grade.)

Ron Moore's goals

To understand the fall of BSG, one must examine it both in terms of more general goals for good SF, and the stated goals of the head writer and executive producer, Ronald D. Moore. The ending failed by both my standards (which you may or may not care about) but also his.

Moore began the journey by laying out a manifesto of how he wanted to change TV SF. He wrote an essay about Naturalistic science fiction where he outlined some great goals and promises, which I will summarize here, in a slightly different order

  • Avoiding SF clichés like time travel, mind control, god-like powers, and technobabble.
  • Keeping the science real.
  • Strong, real characters, avoiding the stereotypes of older TV SF. The show should be about them, not the hardware.
  • A new visual and editing style unlike what has come before, with a focus on realism.

Over time he expanded, modified and sometimes intentionally broke these rules. He allowed the ships to make sound in space after vowing they would not. He eschewed aliens in general. He increased his focus on characters, saying that his mantra in concluding the show was "it's the characters, stupid."

The link to reality

In addition, his other goal for the end was to make a connection to our real world. To let the audience see how the story of the characters related to our story. Indeed, the writers toyed with not destroying Galactica, and leaving it buried on Earth, and ending the show with the discovery of the ship in Central America. They rejected this ending because they felt it would violate our contemporary reality too quickly, and make it clear this was an alternate history. Moore felt an alternative universe was not sufficient.

The successes, and then failures

During its run, BSG offered much that was great, in several cases groundbreaking elements never seen before in TV SF:

  • Artificial minds in humanoid bodies who were emotional, sexual and religious.
  • Getting a general audience to undertand the "humanity" of these machines.
  • Stirring space battles with much better concepts of space than typically found on TV. Bullets and missiles, not force-rays.
  • No bumpy-head aliens, no planet of the week, no cute time travel or alternate-reality-where-everybody-is-evil episodes.
  • Dark stories of interesting characters.
  • Multiple copies of the same being, beings programmed to think they were human, beings able to transfer their mind to a new body at the moment of death.
  • A mystery about the origins of the society and its legends, and a mystery about a lost planet named Earth.
  • A mystery about the origin of the Cylons and their reasons for their genocide.
  • Daring use of concepts like suicide bombing and terrorism by the protagonists.
  • Kick-ass leadership characters in Adama and Roslin who were complex, but neither over the top nor understated.
  • Starbuck as a woman. Before she became a toy of god, at least.
  • Baltar: One of the best TV villains ever, a self-centered slightly mad scientist who does evil without wishing to, manipulated by a strange vision in his head.
  • Other superb characters, notably Tigh, Tyrol, Gaeta and Zarek.

But it all came to a far lesser end due to the following failures I will outline in too much detail:

  • The confirmation/revelation of an intervening god as the driving force behind events
  • The use of that god to resolve large numbers of major plot points
  • A number of significant scientific mistakes on major plot points, including:
    • Twisting the whole story to fit a completely wrong idea of what Mitochondrial Eve is
    • To support that concept, an impossible-to-credit political shift among the characters
    • The use of concepts from Intelligent Design to resolve plot issues.
    • The introduction of the nonsense idea of "collective unconscious" to explain cultural similarities.
  • The use of "big secrets" to dominate what was supposed to be a character-driven story
  • Removing all connection to our reality by trying to build a poorly constructed one
  • Mistakes, one of them major and never corrected, which misled the audience

And then I'll explain the reason why the fall was so great -- how, until the last moments, a few minor differences could have fixed most of the problems.

Why you don't want gods in your fiction

I won't deny that some of my distaste for the religious ending comes from my own preference for a realistic SF story, where everything that happens has a natural, rather than supernatural explanation, and that this comes in part from my non-religious worldview.

Nonetheless, I believe there are many valid reasons why you don't want to have interventionist gods in your fiction. God should not be a character in your story, unless you are trying to write religious fiction like Left Behind or Touched by an Angel.

Creationism and the Abduction theory

The posts will come fast and furious in the next two days.

First I want to cover a little more about why this ending is of so much concern to many viewers. While many will accept that it is unscientific, and just say that they never cared that much about such things, the particular errors and issues of the final plot are rather special. What we saw was not merely spacecraft making sound in space or FTL drives or some other random scientific error.

What is hard science fiction?

I've just returned from Denver and the World Science Fiction Convention (worldcon) where I spoke on issues such as privacy, DRM and creating new intelligent beings. However, I also attended a session on "hard" science fiction, and have some thoughts to relate from it.

Defining the sub-genres of SF, or any form of literature, is a constant topic for debate. No matter where you draw the lines, authors will work to bend them as well. Many people just give up and say "Science Fiction is what I point at when I say Science Fiction."

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Review of The Old Man's War Trilogy by John Scalzi

In 2005, John Scalzi burst on the scene with a remarkable first novel, Old Man's War. It got nominated for a Hugo and won him the Campbell award for best new writer. Many felt it was the sort of novel Heinlein might be writing today. That might be too high a praise, but it's close. The third book in this trilogy has just come out, so it was time to review the set.

It's hard to review the book without some spoilers, and impossible for me to review the latter two books without spoiling the first, but I'll warn you when that's going to happen.

OMW tells the story of John Perry, a 75 year old man living on an Earth only a bit more advanced than our own, but it's hundreds of years in the future. Earth people know they're part of a collection of human colonies which does battle with nasty aliens, but they are kept in the dark about the realities. People in the third world are offered o ne way trips to join colonies. People in the 1st world can, when they turn 75, sign up for the colonial military, again a one-way trip. It's not a hard choice to make since everybody presumes the military will make them young again, and the alternative is ordinary death by old age.

The protagonist and his wife sign up, but she dies before the enlistment date, so he goes on his own. The first half of the book depicts his learning the reality of the colonial union, and boot camp, and the latter half outlines his experiences fighting against various nasty aliens.

It's a highly recommended read. If you loved Starship Troopers or The Forever War this is your kind of book. Now I'll go into some minor spoilers.

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How about a Hugo Award for Science Fiction?

As some will know, I got heavily into the Hugo awards 13 years ago during my efforts at becoming an eBook publisher in the SF field. The Hugo award is voted on by the fans who attend the annual World Science Fiction Convention, or Worldcon, a moderately small voting pool (under 1000 of the typical 4000 to 7000 attendees will vote.)

The most important award and 2nd most voted on is the one for best Novel. The least important, but most voted on award is the one for best movie.

But still, for a long time, though both SF and Fantasy qualified for the award, the best Novel went exclusively to Science Fiction (with one dab into alternate history by Phillip K. Dick) and usually to hard, ideas-based SF. This went on until 2000 when the superb hard-SF novel "A Deepness in the Sky" won. The drama award was also heavily into SF, though it had some deviations, such as the coverage of Apollo XI and a few films in the 80s.

But in 2001, for the first time, a Fantasy novel won the best novel Hugo. Not just any fantasy novel, but a children's novel, Harry Potter 4. Of course, the Harry Potter series is the most remarkable success not just in fantasy, but in publishing, so this is not too shocking. What's surprising is that in 2002, 2004 and 2005 a fantasy novel would win best novel. At the same time, fantasies won all the best movie awards and all of the new best TV episode award until 2005. (Read on...)

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Speaking at VON, Foresight, Debating Brin, Decompression

I'll be speaking at three conferences in the near future, and can offer discounts to blog readers for two of them.
VoIP
Coming up October 19, I will be speaking on the future of SIP, and whether IAX2 or Skype might kill it, at the Pulver Voice on the Net conference in Boston.
Nanotech and Privacy

Fantasy a risk in moviemaking?

At the Oscars last night (which were pretty boring, with one nice joke featuring Billy Crystal camcordering a new movie) Peter Jackson thanked the Studios for having the courage to back a big fantasy epic like the Lord of the Rings.

But a look at IMDB's list of all-time movie revenues reveals something else. Of the top 25 grossing movies of all time, how many were science fiction and fantasy?

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